Obi Cloth – Free Download

 

 Overview

Obi is an advanced particle-based physics engine capable of simulating a wide range of deformable material behaviors. It depends on the burst, jobs, collections, and mathematics packages.

📊 Highlights

  • Obi Cloth leverages the power of particle-based physics to deliver high-quality, flexible, and easy-to-use cloth simulation.
  • Unified solution for character clothing, regular and tearable cloth.
  • Two-way rigid body interaction.
  • Modular solver: Don’t waste performance, only use the constraints your cloth needs.
  • Per module adjustable solver iteration count.
  • Cloth proxies: Drive high-resolution meshes using low-res simulations. Works with skinned meshes too!
  • Balloon physics through volume constraints.
  • Independent stretch and bend constraints.
  • Cloth is attachable to rigid bodies.
  • Cloth can collide with itself and other cloth pieces.
  • Physically based aerodynamics model.
  • Easy-to-use integrated editor tools: Selection, brush selection, paintbrush, smoothing, property import/export from textures…don’t ever leave Unity when authoring cloth.
  • Automatic camera culling.
  • Easily extensible and modular architecture.