Mesh Animator: Animate Massive Crowds
Mesh Animator is a comprehensive toolset designed for converting fully animated characters, animated assets, or any other kind of skinned mesh. It offers two modes, Snapshot and Shader Animated, providing full GPU instancing support without compromising the ability to control individual instances.
Mesh Animator is your one-stop solution for converting fully animated characters, animated assets, or any skinned mesh. It eliminates the need for tedious manual work and streamlines your animation processes.
Two Modes for Ultimate Flexibility
Mesh Animator offers two powerful modes: Snapshot and Shader Animated. These modes ensure compatibility across various platforms while maximizing the benefits of GPU instancing.
With Mesh Animator, you don’t have to sacrifice control for performance. You can finely control individual instances, allowing for intricate animation adjustments while still enjoying the benefits of GPU instancing.
Perfect for Crowds and Vegetation
Whether you’re animating crowds or dense vegetation, Mesh Animator makes it easy. Populate your scenes with dynamic, animated entities to create lifelike environments and immersive experiences.
Unleash Unprecedented Performance
Boost your project’s performance and scalability with Mesh Animator. Put up to 100 times more animated entities on the screen without breaking a sweat.
Mesh Animator comes with comprehensive documentation that includes:
- A converter for quick and easy asset conversion.
- Out-of-the-box GPU Instancing Support.
- Mecanim control capability.
- Support for custom animation events.
- Minimal CPU overhead for optimal performance.
- Full source code included.
For any questions or support needs, please contact via email!
Mesh Animator boasts unparalleled GPU instancing performance and a streamlined baking process that works with most assets. It supports legacy platforms and older GPUs and is compatible with URP.
Note! You have to pay for this item, but you can get it for free now. Remember, this is only for learning or trying out the product before you buy it, not for use in your business.