“Catch” gaming project is developed using Unity Game Engine. The language used for the development of this gaming project is C#. The project file contains assets such as C# scripts, prefabs, sprites etc. This is a 2D Game designed for PCs. Talking about the gameplay, Bowling balls continuously fall down from the top and the player has to catch it in order to score points within 60 seconds time. Whenever player catches bombs instead of Bowling Ball, his/her point is deducted. PC controls are [move the mouse cursor for movement ]. This project is easy to operate and understood by the users.