🏃♂️ Overview
The Advanced Locomotion Controller allows you to quickly and efficiently create a dynamic character for your third-person game. It will fast-track your project and create an immersive character.
🌟 Highlights
- Climbing System
- Linear and Jumping Movement
- 8 Directional Movement
- Dismount and Drop-Ledge Features
- Mounting and Fall-Off Features
- Free Hanging
- Turn Around (Hanging)
- Jump Back and Forward
- Turn Corners (Inwards and Outwards)
- New Input System Controller/Keyboard Compatibility
- Xbox, Playstation, and Keyboard Input.
- New Input System
- Cross-Platform Support
- Persistent Rebinding System
- Advanced Locomotion Controller
- 8 Directional Movement
- Stand, Crouch, Jump States
- Blend Tree || No Root Motion
- Custom Editors and Inspectors For Easier Development
- Realistic Rotation
- Analog Movement || Strafe Running
- Realistic Sliding
- Landing Roll
- Dynamic Footsteps
- 5 Different Ground Layers
- Driven By Tags
- Aligned With Footsteps through Animation Events
- Dynamic Vaulting System
- Dynamic Foot Curves on Wall
- 8 Vault Animations Randomly Played
- Dynamic Vault Heights
- Dynamic Wall Run Heights
- Dynamic Auto-Step System
- Running and Walking Auto-Step
- Dynamic Heights
- Modular Step Speeds
- Humanoid Rig Characters
- Change Characters with Custom Editor in Seconds
- Modular Character Creation Features
- Advanced Foot IK Placement
- Foot IK Curves and Realistic Rotation
- Dynamic Body Positioning
- Foot and Body Modular Lerp Speeds
- Covering System
- Dynamic Covering
- Two Heights (Crouching || Standing)
- Toggle Out of Covering
- Walk Out of Covering
- Cinemachine Camera
Advanced Camera Collisions